Ahoy! Thank you for finding your way to this page.
Currently, I’m just having fun exploring various disciplines of real-time art, tinkering with different projects and ideas. I have extensive experience working with tools like Maya, Unreal Engine 5, and several Adobe programs. Recently, I’ve been diving deep into Houdini, which I’m thoroughly enjoying.
I’m also passionate about exploring and experimenting with games. I have a solid background in modding and fooling around with different systems and workflows, created several prototypes and baked a ton of cookies.
Tasks: 3D Animation, 3D Modeling, Texturing, Research Moddeling
Courses on Procedural Generation, Simulation, Virtual Production, Game Design, Game Production. Etc.
Allrounder Courses for Photography, Mediadesign, 3D Art and Animation, Rigging, Texturing, etc...